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TafoidAdministrator
I keep on testing.. testing.. testing... into the future!
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Re: Run and Gun 2 throws errors and runs far slower from command line than GUI
07/29/16 08:07 PM


> > > Hi everyone, I hope I'm putting this in the right place - I'm still waiting for
> my
> > > account to be verified so I can post this to mametesters.
> > >
> > > Running rungun2 from the command line with "mame64 rungun2" spits out a ton of
> > errors
> > > when you get to gameplay that look like this:
> > > GXT4: unknown protection command 125c (PC=209948)
> > > GXT4: unknown protection command 3a56 (PC=209948)
> > > GXT4: unknown protection command 1b55 (PC=209948)
> > > GXT4: unknown protection command 3357 (PC=209948)
> > >
> > > I saw this reported in the bug tracker, and the comments there made it sound like
> > it
> > > shouldn't be that big of a deal, BUT when you run the game from the built-in GUI,
> > it
> > > runs WAY faster than from the command line. When I run it from the GUI, I get
> 160%
> > > speed during gameplay (leaving plenty of headroom for 60fps all the time), and
> when
> > I
> > > run it from the command line, I only wind up with about 70% speed (making the
> game
> > > unplayable).
> > >
> > > Does anyone know what's going on with this or how to disable the error messages
> > from
> > > showing up? I can't just "run it from the GUI" because I'm using a different
> > > front-end for my games and obviously they get run from the command line.
> > >
> > > Any help is most appreciated! Thanks!
> >
> > printf spam to console window takes emulation cycles, no doubt about it. If you
> > capture the output to a file it should react the same as the GUI [ > output.txt
> 2>&1
> > ].
> > But, in this case, since it isn't under active development - commenting the printf
> > should be ok.
> >
> > I'll see that it is changed - no need to log a bug about it.
>
> Thanks for offering to fix it. As an aside, won't capturing the output to a file
> leave me with a giant-ass text file after just a few minutes of gameplay?

It can potentially do that - probably better to send it to nul [ > nul ] so that there is no text file. Anyway, I just sent the change in to current GIT/next release will have this changed behavior (commented printf) for this game/driver.







Entire thread
Subject Posted by Posted on
* Run and Gun 2 throws errors and runs far slower from command line than GUI AchillesPDX 07/29/16 06:42 PM
. * Re: Run and Gun 2 throws errors and runs far slower from command line than GUI TafoidAdministrator  07/29/16 07:47 PM
. * Re: Run and Gun 2 throws errors and runs far slower from command line than GUI AchillesPDX  07/29/16 08:01 PM
. * Re: Run and Gun 2 throws errors and runs far slower from command line than GUI TafoidAdministrator  07/29/16 08:07 PM
. * Re: Run and Gun 2 throws errors and runs far slower from command line than GUI AchillesPDX  07/30/16 12:59 AM

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