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Nightvoice
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Reged: 03/19/10
Posts: 883
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Re: Assume I'm using current baseline.....
06/27/16 11:46 PM


> Check the following sliders: Signal Exponent, Saturation, and gamma. Only the first
> two are from hlsl. Gamma is a regular MAME thing. But any of those can move the
> colors in the direction shown in you screenshots.
>

I made the observation that there's a bug in HLSL saturation whereby you can use the slider control to set it really high (which looks great on some Atari 2600 games), but it won't save and if you try to edit the ini file it won't take anything higher than 4 without erroring.


----------------------
I have officially retired from sucking at everything I do. Life is much easier now.

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Related screen shots: https://drive.google.com/open?id=1U5IbvbVzYW97PuOOQuocvZFE_YJz7WIn







Entire thread
Subject Posted by Posted on
* HLSL makes colors wonky Traso 06/26/16 03:56 AM
. * Re: HLSL makes colors wonky anikom15  06/26/16 05:39 PM
. * Re: HLSL makes colors wonky SoltanGris42  06/26/16 07:22 PM
. * Re: HLSL makes colors wonky Traso  06/27/16 11:27 PM
. * Re: HLSL makes colors wonky B2K24  06/26/16 07:40 AM
. * Assume I'm using current baseline..... Traso  06/26/16 08:19 AM
. * Re: Assume I'm using current baseline..... Jezze  06/26/16 09:21 AM
. * Re: Assume I'm using current baseline..... Traso  06/28/16 07:34 AM
. * Re: Assume I'm using current baseline..... Jezze  06/28/16 02:43 PM
. * Re: Assume I'm using current baseline..... Traso  06/29/16 07:49 AM
. * Effect continues with .175 Traso  07/03/16 12:09 AM
. * Re: Assume I'm using current baseline..... B2K24  06/26/16 09:13 AM
. * Re: Assume I'm using current baseline..... SoltanGris42  06/26/16 09:00 AM
. * Re: Assume I'm using current baseline..... Nightvoice  06/27/16 11:46 PM

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