I've tried enabling/disabling triplebuffer, waitvsync, syncrefresh options but none of them seems to have any effect on screen. I'm still having some flickering and tearing effects while playing fast scrolling games such as New Rally-X for example.
I'm using OpenGL renderer. The BGFX renderer seems to be a little better but the screen 'jumps' from time to time instead of flickering. And I can't have the Lottes textures applied to it so it looks terrible.
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Is there any way to effectively reduce screen tearing/flickering?