The attached image cannot be enlarged, but I think I know what you mean by "broken edges". Do you mean the junction points of the vectors, which look more like a crosses, than a points? I will try to find a solution for that issue.
Regarding to the bad resolution. When the -switchres option is used in full screen D3D renders the screen in its native resolution, which is 640x480 for vector screen. I don't know if this is the correct behavior and if so, why the other renderers don't behave like that. But this is how it works since years.
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