> It's not very heavy on the CPU. On the GPU, I can imagine it might require decent > pixel shaders, but 70's and 80's games are still really fast when unthrottled on my > machine, so I don't think it will be that bad.
Many thanks for working on this! I'm pretty sure that this will indeed become very popular on YT soon for those that are capturing MAME footage .
Is this a D3D exclusive and does it also require some specific bgfx_screen_chains with HLSL or can it be used with OpenGL as will for older systems?
I’m really looking forward to v0.173 or later when this is officially added to the source. Best regards.
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“Anyone who has never made a mistake has never tried anything new.” --Albert Einstein