> Yes I only remember it ever being purple.
Someone may have not ever seen a blue sky with real hardware for SMB1 if never utilizing: (1) NTSC CRT (2) from the U.S. (3) incorporating the Sony CXA2025AS US decode matrix.
Nonetheless, it is common and popular enough that it has been provide as a palette option for the aforementioned emulators in the OP and others.
It is a known and able to be calculated (a converted) palette interpretation for both consoles and computers. It is not just taking into consideration any person(s) limited memory or experience, but actual fact.
Of course there are those who do recall experiencing or/and currently experience the same with their current hardware setups as well.
Certainly not implying it should be the default palette interpretation; however, considering how far MAME has progressed in providing various possibilities regarding how the end users experiences and views systems being emulated, there is hope this popular decode matrix may make its way into baseline as an option someday.
As a side note, see the below site for a comparison of the purple/blue difference (among other hues) for the C64; since the difference in palette decoding is not just NES specific
http://hitmen.c02.at/temp/palstuff/
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