> That is, it seems an awful waste, and turns into a pain in the ass, to have such high > bit rate video for 2D games, particularly golden age games. Like, seven minutes of > galaxian equals 12 gigs! Couldn't there be a scale factor relative to resolution at > least?
No, because the resolution is already output as small as it can be. Do the math yourself as to how much disk space uncompressed video takes.
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