DMala |
Sleep is overrated
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Reged: 05/09/05
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Posts: 3989
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Loc: Waltham, MA
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Re: Better article
03/10/16 11:00 PM
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> I'm sorry, but the results look absolutely terrible. I guess it's technically > interesting as an experiment, but it ends up looking like a jumbled, unplayable mess > in all the games except maybe Megaman. It also completely destroys the artists' > vision, like those filters that are supposed to turn pixel art into smooth outlines > but a million times worse.
Keep in mind that it's an early beta. And it is pretty much a novelty/tech demo, and not something you'd necessarily use to play games on a daily basis.
I think it's pretty impressive when you consider that most NES games have no z-axis information at all, other than a few tricks of color and shading. To be able to pick that up programmatically and have it turn out recognizable at all is pretty cool.
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