Wait people, I don't quite get everything, been used to GroovyMAME rather than the vanilla build so I have a few questions;
- What does 'auto' stand for in front of 'video' (osd video options) ? D3D ? BGFX ? How do I know what MAME is using ?
- Does D3D9ex work with this version ? - If yes is it working like in GM (not queuing a ridiculous number of frames and therefore producing less delay)
- What does the 'switchres' option is for here ?
- What's going on with sync anyway ? I haven't turned 'waitvsync', 'syncrefresh' or 'triplebuffer' on but there's not a hint of tearing whatever game I launch. How come ? - I'm using Win 7 w/ Aero so maybe my Windows and/or GPU are forcing sync to monitor anyway ?
Thanks ! ^^"
> MAME isn't about playing the games anyway.
|