> On the HLSL you have to re-config the settings. GLSL doesn't need to be re-config on the settings once it is done. Same goes with HLSL, once you're done you can save your settings in a custom ini.
> Even it get broken again and again. Tell me what got broken again and again in the past year, since I'm working on HLSL?
> HLSL been work on for 10 years or so. It's been about 4 years.
> I just don't understand why they just don't move onto GLSL. Show me what cannot be achieved with current HLSL implementation and I show you what cannot be achieved with the current GLSL implementation.
> In a few years Jezze probably pass it to someone else. I'm sure in a few years (actually months) we will only have BGFX on top of GLSL and HLSL, and maybe I got my hands on it too.