> > Ok! but perhaps not the best example to show here > > It's the exact way they are put on mamedev.org so it shouldn't be any problem
R. Belmont "You realize that SYMBOLS=1 and STRIP_SYMBOLS=1 are basically opposites, right? SYMBOLS=1 adds symbols, STRIP_SYMBOLS=1 removes them."
Lord Nightmare "SYMBOLS=1 adds symbols STRIP_SYMBOLS=1 runs the 'strip' command on the executable at the end of the build, and was intended to work around a bug in genie/lua build scripts which would build symbols anyway even if SYMBOLS=0 was specified. This bug has long since been fixed, so the command is pretty superfluous these days."