Dullaron |
Diablo III - Dunard #1884
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Reged: 07/22/05
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Posts: 6125
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Loc: Fort Worth, Tx
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Re: cgwg MAME GLSL/OpenGL shader. (Another one got out.)
09/05/15 10:01 PM
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> That looks amazing. I'm sorry to ask, but how exactly do I make it look like that?
Tilt? Start from there on the 0.01. Increase the 1 to tilt more.
Vertical
const vec2 angle = vec2(0.01,0.0);
and
Horizontal
const vec2 angle = vec2(0.0,-0.01);
W11 Home 64-bit + Nobara OS / AMD Radeon RX 5700 XT / AMD Ryzen 7 3700X 8-Core 3.59 GHz / RAM 64 GB
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