> > > > Great update with 0.162! Just curious if there are still plans to fix the sounds in > > the Mario Bros walking and Donkey Kong Junior jump sounds. > > > > A quick look at the source may help from time to time. Change > > #define OLD_SOUND (1) > > to > > #define OLD_SOUND (0) > > in mame/include/mario.h and get netlist mario sound. The Luigi sound is still missing > - that's why it is not yet enabled by default.
I'm sorry but I'm not following how to do this. I REALLY want to get the real run sound to play and although there are samples on websites, my current mame 163 doesn't seem to recognize them. Can you explain how to enable the true run sound (or at least another option) as noted above? Would it require me to recompile mame?