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uman
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Reged: 04/15/12
Posts: 455
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Re: Minor issues with hlsl
07/28/15 01:25 AM


> Floor is for making pure black look like dark but not completelly black, isn't it?
> It's interesting, but it reduces the contrast of the display.
>
> As regard phosphor life, I don't play many vector games but with raster games it
> feels like the ghosting effect of tfts, something that will never happen in crts, and
> I don't want that.
>
> By the way, I've never used bezels, overlays, etc. before. I've been looking for info
> and downloaded some art and lay files, but no way, I don't get it to appear on
> screen. Any tutorial? I'd like to try to do something like a generic monitor bezel
> that works for all games and maybe also some kind of overlay with the reflections of
> a curved screen. Is is possible?

Yes, floor is for making pure black look like dark but not completelly black. It dont reduces contrast that much, with very low settings and artwork.

For artwork files and tutorial look here:
http://mrdo.mameworld.info/mame_artwork.php

I think you are completely wrong regarding the phosphor life and real CRTs . If that wouldnt have to do with CRTs, it wouldnt be in the HLSL options ^^ .







Entire thread
Subject Posted by Posted on
* Minor issues with hlsl Elaphe 07/26/15 06:02 PM
. * Re: Minor issues with hlsl uman  07/26/15 09:06 PM
. * Re: Minor issues with hlsl Mr Ric  07/27/15 11:33 PM
. * Re: Minor issues with hlsl Elaphe  07/26/15 09:49 PM
. * Re: Minor issues with hlsl uman  07/26/15 09:55 PM
. * Re: Minor issues with hlsl Elaphe  07/26/15 11:23 PM
. * Re: Minor issues with hlsl uman  07/26/15 11:33 PM
. * Re: Minor issues with hlsl Elaphe  07/27/15 12:45 AM
. * Re: Minor issues with hlsl uman  07/28/15 01:25 AM
. * Re: Minor issues with hlsl Elaphe  07/28/15 06:38 PM

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