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Dullaron
Diablo III - Dunard #1884
Reged: 07/22/05
Posts: 6125
Loc: Fort Worth, Tx
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Re: HLSL working, but what about shot brightness vs. AAE
07/03/15 03:49 PM Attachment: Untitled.png 92 KB (2 downloads)


> > > I wish someone with experience with emulation coding would update AAE and fix a
> few bugs concerning initialization/deinitialization of the OpenGL mode, specially
> when exiting the emulator, which doesn't restore previous Windows screen settings...
> messing up with Windows color settings, gamma, color and brightness.
> >
> >
> > I never had any o that.... Works like any emulator I've used: set main settings to
> desktop, and goes in an out the same way.
>
> Sadly its true what he said.... at least the gamma settings are NOT reverted to their
> default, if exiting AAE. I always got a darker desktop or OS when i fiddle with the
> gamma settings of AAE.
>
> > > > I haven't been paying that close attention. For all the games I play, I'm
> locked
> > around .157....will this work for that?....if not, I may fuss around with it in
> .163
> > , just to see.
> >
> >
> > > No it won't work for 0.157 because all of Jezze's commits went into 0.162 so it's
> > best to just use the latest version.
> >
> >
> > Oh, right. Well, I don't need full frame rate to see the goodness.
>
> It will still not work, the changes to HLSL are too deep and many settings prior
> version 0162 dont look the same anymore, because most parameters have finer
> adjustments now.

Let my LCD choose instead. You guys taken it way too graphics.


Code:


#
# DIRECT3D POST-PROCESSING OPTIONS
#
hlsl_enable 1
hlslpath dev\source\hlsl
hlsl_prescale_x 8
hlsl_prescale_y 8
hlsl_preset -1
hlsl_write
hlsl_snap_width 2048
hlsl_snap_height 1536
shadow_mask_alpha 0.0
shadow_mask_texture aperture.png
shadow_mask_x_count 6
shadow_mask_y_count 4
shadow_mask_usize 0.1875
shadow_mask_vsize 0.25
shadow_mask_uoffset 0.0
shadow_mask_voffset 0.0
curvature 0.03
round_corner 0.03
reflection 0.0
vignetting 0.25
scanline_alpha 0.75
scanline_size 1.0
scanline_height 1.0
scanline_bright_scale 2.0
scanline_bright_offset 0.0
scanline_jitter 0.0
defocus 1.0,0.0
converge_x 0.0,0.0,0.0
converge_y 0.0,0.0,0.0
radial_converge_x 0.0,0.0,0.0
radial_converge_y 0.0,0.0,0.0
red_ratio 1.0,0.0,0.0
grn_ratio 0.0,1.0,0.0
blu_ratio 0.0,0.0,1.0
saturation 1.4
offset 0.0,0.0,0.0
scale 0.95,0.95,0.95
power 0.8,0.8,0.8
floor 0.05,0.05,0.05
phosphor_life 0.5,0.5,0.5

#
# NTSC POST-PROCESSING OPTIONS
#
yiq_enable 0
yiq_cc 3.59754545
yiq_a 0.5
yiq_b 0.5
yiq_o 1.570796325
yiq_p 1.0
yiq_n 1.0
yiq_y 6.0
yiq_i 1.2
yiq_q 0.6
yiq_scan_time 52.6
yiq_phase_count 2

#
# VECTOR POST-PROCESSING OPTIONS
#
vector_length_scale 0.8
vector_length_ratio 500.0

#
# BLOOM POST-PROCESSING OPTIONS
#
vector_bloom_scale 0.3
raster_bloom_scale 0.225
bloom_lvl0_weight 1.0
bloom_lvl1_weight 0.21
bloom_lvl2_weight 0.19
bloom_lvl3_weight 0.17
bloom_lvl4_weight 0.15
bloom_lvl5_weight 0.14
bloom_lvl6_weight 0.13
bloom_lvl7_weight 0.12
bloom_lvl8_weight 0.11
bloom_lvl9_weight 0.10
bloom_lvl10_weight 0.09



Using the GLSL on the non vector games.

[ATTACHED IMAGE]

Attachment


W11 Home 64-bit + Nobara OS / AMD Radeon RX 5700 XT / AMD Ryzen 7 3700X 8-Core 3.59 GHz / RAM 64 GB







Entire thread
Subject Posted by Posted on
* HLSL working, but what about shot brightness vs. AAE davepl 06/17/15 07:55 PM
. * Re: HLSL working, but what about shot brightness vs. AAE snerds4532  07/01/15 11:22 AM
. * Re: HLSL working, but what about shot brightness vs. AAE MooglyGuy  07/01/15 11:52 AM
. * Re: HLSL working, but what about shot brightness vs. AAE uman  06/17/15 11:35 PM
. * Re: HLSL working, but what about shot brightness vs. AAE Mr Ric  06/19/15 01:38 AM
. * Re: HLSL working, but what about shot brightness vs. AAE uman  06/19/15 01:54 AM
. * Re: HLSL working, but what about shot brightness vs. AAE Mr Ric  06/19/15 02:46 AM
. * Re: HLSL working, but what about shot brightness vs. AAE uman  06/19/15 03:59 AM
. * Re: HLSL working, but what about shot brightness vs. AAE Mr Ric  06/19/15 11:01 PM
. * Re: HLSL working, but what about shot brightness vs. AAE uman  06/20/15 01:42 AM
. * Re: HLSL working, but what about shot brightness vs. AAE CiroConsentino  06/20/15 02:14 AM
. * Re: HLSL working, but what about shot brightness vs. AAE joey35car  06/20/15 02:02 AM
. * Re: HLSL working, but what about shot brightness vs. AAE uman  06/20/15 03:22 PM
. * Re: HLSL working, but what about shot brightness vs. AAE CiroConsentino  06/20/15 07:41 PM
. * Re: HLSL working, but what about shot brightness vs. AAE joey35car  06/20/15 03:42 PM
. * Re: HLSL working, but what about shot brightness vs. AAE uman  06/20/15 04:24 PM
. * Re: HLSL working, but what about shot brightness vs. AAE MooglyGuy  06/21/15 05:55 PM
. * Re: HLSL working, but what about shot brightness vs. AAE uman  06/22/15 12:31 PM
. * Re: HLSL working, but what about shot brightness vs. AAE CiroConsentino  06/25/15 10:38 PM
. * Re: HLSL working, but what about shot brightness vs. AAE Dullaron  06/25/15 10:38 PM
. * Re: HLSL working, but what about shot brightness vs. AAE Traso  06/25/15 09:00 PM
. * Re: HLSL working, but what about shot brightness vs. AAE B2K24  06/25/15 11:57 PM
. * Re: HLSL working, but what about shot brightness vs. AAE Traso  07/02/15 08:38 PM
. * Re: HLSL working, but what about shot brightness vs. AAE lamprey  06/25/15 09:25 PM
. * Re: HLSL working, but what about shot brightness vs. AAE CiroConsentino  06/25/15 10:42 PM
. * Re: HLSL working, but what about shot brightness vs. AAE Traso  07/02/15 08:36 PM
. * Re: HLSL working, but what about shot brightness vs. AAE uman  07/03/15 12:55 PM
. * Re: HLSL working, but what about shot brightness vs. AAE Traso  07/03/15 08:30 PM
. * Re: HLSL working, but what about shot brightness vs. AAE Dullaron  07/03/15 03:49 PM
. * Weird I was messing with the settings and got this. Dullaron  07/07/15 12:54 PM
. * Here is the real machine video. Dullaron  07/08/15 07:59 AM
. * Re: Here is the real machine video. uman  07/18/15 03:07 PM
. * Re: Here is the real machine video. Dullaron  07/18/15 09:38 PM
. * Re: Here is the real machine video. uman  07/18/15 09:51 PM
. * Re: Here is the real machine video. Edit. Dullaron  07/18/15 10:06 PM
. * Re: Here is the real machine video. Edit. uman  07/19/15 11:46 AM
. * Re: Here is the real machine video. Edit. Mr Ric  07/19/15 03:03 PM
. * Re: Here is the real machine video. Edit. uman  07/19/15 07:07 PM
. * Re: Here is the real machine video. Edit. Mr Ric  07/19/15 10:13 PM
. * Something's not right there..... Traso  07/11/15 06:07 AM
. * Re: Something's not right there..... Envisaged0ne  07/11/15 07:39 AM
. * Re: Something's not right there..... Traso  07/17/15 09:19 PM
. * Re: Something's not right there..... Envisaged0ne  07/18/15 03:41 AM
. * Re: HLSL working, but what about shot brightness vs. AAE R. Belmont  06/22/15 05:01 PM
. * Re: HLSL working, but what about shot brightness vs. AAE uman  06/22/15 09:10 PM
. * Re: HLSL working, but what about shot brightness vs. AAE R. Belmont  06/22/15 09:29 PM
. * Re: HLSL working, but what about shot brightness vs. AAE uman  06/23/15 10:48 AM
. * Re: HLSL working, but what about shot brightness vs. AAE R. Belmont  06/23/15 05:13 PM
. * Re: HLSL working, but what about shot brightness vs. AAE CiroConsentino  06/22/15 11:25 PM
. * Re: HLSL working, but what about shot brightness vs. AAE R. Belmont  06/23/15 05:05 PM
. * Re: HLSL working, but what about shot brightness vs. AAE CiroConsentino  06/22/15 05:13 PM
. * Re: HLSL working, but what about shot brightness vs. AAE uman  06/22/15 08:50 PM
. * Re: HLSL working, but what about shot brightness vs. AAE CiroConsentino  06/22/15 09:21 PM
. * Re: HLSL working, but what about shot brightness vs. AAE lamprey  06/22/15 06:15 PM
. * Re: HLSL working, but what about shot brightness vs. AAE Traso  06/25/15 08:38 PM
. * Re: HLSL working, but what about shot brightness vs. AAE Mamesick  06/21/15 06:01 PM
. * Re: HLSL working, but what about shot brightness vs. AAE MooglyGuy  06/22/15 09:01 AM
. * Re: HLSL working, but what about shot brightness vs. AAE Mamesick  06/22/15 10:12 AM
. * Re: HLSL working, but what about shot brightness vs. AAE R. Belmont  06/17/15 08:41 PM
. * Re: HLSL working, but what about shot brightness vs. AAE "The Manuel"  11/02/18 02:55 AM
. * Re: HLSL working, but what about shot brightness vs. AAE anikom15  11/02/18 09:55 PM
. * Re: HLSL working, but what about shot brightness vs. AAE "The Manuel"  11/02/18 10:00 PM
. * Re: HLSL working, but what about shot brightness vs. AAE Traso  06/22/15 05:27 AM

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