> > > I can confirm this playing Golden tee Fore complete. I use to get close to 99% > with > > > my crappy setup now it barely reached 35-45%. > > > > > > The earlier GTfore games always ran slow. > > > > Which resolution are you playing on? I run on low res and while the performance > isn't > > significantly worse, I get more audio stutters than usual and you can see it > struggle > > sometimes on approach shots. Certainly not 40% though. > > I would advise trying it with the latest code that's in the git repo. Due to the > architecture of the code, it's a crapshoot whether it will be using the > non-accelerated color blending code or the CPU-accelerated color blending code. Give > it a try and let me know. Also, yeah, double-check the resolution.
This is such a hard game to analyze for performance. The version I compiled last night seems about the same as 0.162. I've been using the back 9 of Balmoral Greens as my test. Holes 10 and 11 in particular seem to struggle, some times more than other times. I switched back to 0.163 a few times and that always struggled the most.