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uman
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Reged: 04/15/12
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Re: HLSL working, but what about shot brightness vs. AAE
06/22/15 12:31 PM


Moogly Guy... please not... i dont want flamewars with you (its quite the opposite) and the thread moves way to offtopic. I always said, that it is my opinion, which is not a law or something and I never said that MESS in general is useless. I just did not like the merge with MAME. I use MAME in a cab-only setup, therefore i dont need the tons of computer/handheld emulation, as it is difficult to setup properly and it does not make much sense in that case. I guess that i am not alone with my setup and that there are many that use a similar scenario.

Second: Frontend developers needed much time to support the current MAME and in my case, i would rather see Tom Speirs going ahead for the long awaited GameEX Evolution, instead of investing time for a MAME/MESS merge, that in my opinion is questionable. I especially dislike the force, how this merge was done.

Third: MESS is becoming more interesting, as it uses the same shader-system as MAME. That is a big bonus comparing to other existing emulators and the many consoles that MESS unites under one roof. This is still no reason to rant on Frontends like Retroarch, that are following the same concept, with even better shaders (considering also the fact, how many plattforms it supports) or describing better emulators like ParaJVE for Vectrex as "rotten", because the development is in a halt. Considering that ParaJVE use JAVA and works till today without any flaws (and will work for years to come, for sure) and was used by the homebrew scene for decades to create even new games.

Off course the emulationworld is not only about SEGA, NES, SNES, PS1 or Commodore, but those are the most wanted and interesting ones. I mean nobody would care about MAME if it would mainly consist of fruit and casino games .

If you find this merge so great, why was UME in the past not always accepted from the MAME devs. ?
I remember bloody discussions on initial-release of UME.

Summarizing this facts, i do not see a sense of the merge, except for the open-source deal, which is good for all MESS devs. or for the fact that people will more notice MESS now (which i still think will not happen, because it misses the "most wanted").

Last but not least, coming back on-topic:

> Fascinating. Finally someone explained why. I actually like the image quality of AAE
> better - it's crisper, and the glow is more translucent - but MAME has full
> controller support, etc, and I'm optimistic the above conditions will be satisfied in
> time.

uuuuh yes.... there will be some love for sure.
did you try the suggested settings from my above post? its pretty close to AAE.







Entire thread
Subject Posted by Posted on
* HLSL working, but what about shot brightness vs. AAE davepl 06/17/15 07:55 PM
. * Re: HLSL working, but what about shot brightness vs. AAE snerds4532  07/01/15 11:22 AM
. * Re: HLSL working, but what about shot brightness vs. AAE MooglyGuy  07/01/15 11:52 AM
. * Re: HLSL working, but what about shot brightness vs. AAE uman  06/17/15 11:35 PM
. * Re: HLSL working, but what about shot brightness vs. AAE Mr Ric  06/19/15 01:38 AM
. * Re: HLSL working, but what about shot brightness vs. AAE uman  06/19/15 01:54 AM
. * Re: HLSL working, but what about shot brightness vs. AAE Mr Ric  06/19/15 02:46 AM
. * Re: HLSL working, but what about shot brightness vs. AAE uman  06/19/15 03:59 AM
. * Re: HLSL working, but what about shot brightness vs. AAE Mr Ric  06/19/15 11:01 PM
. * Re: HLSL working, but what about shot brightness vs. AAE uman  06/20/15 01:42 AM
. * Re: HLSL working, but what about shot brightness vs. AAE CiroConsentino  06/20/15 02:14 AM
. * Re: HLSL working, but what about shot brightness vs. AAE joey35car  06/20/15 02:02 AM
. * Re: HLSL working, but what about shot brightness vs. AAE uman  06/20/15 03:22 PM
. * Re: HLSL working, but what about shot brightness vs. AAE CiroConsentino  06/20/15 07:41 PM
. * Re: HLSL working, but what about shot brightness vs. AAE joey35car  06/20/15 03:42 PM
. * Re: HLSL working, but what about shot brightness vs. AAE uman  06/20/15 04:24 PM
. * Re: HLSL working, but what about shot brightness vs. AAE MooglyGuy  06/21/15 05:55 PM
. * Re: HLSL working, but what about shot brightness vs. AAE uman  06/22/15 12:31 PM
. * Re: HLSL working, but what about shot brightness vs. AAE CiroConsentino  06/25/15 10:38 PM
. * Re: HLSL working, but what about shot brightness vs. AAE Dullaron  06/25/15 10:38 PM
. * Re: HLSL working, but what about shot brightness vs. AAE Traso  06/25/15 09:00 PM
. * Re: HLSL working, but what about shot brightness vs. AAE B2K24  06/25/15 11:57 PM
. * Re: HLSL working, but what about shot brightness vs. AAE Traso  07/02/15 08:38 PM
. * Re: HLSL working, but what about shot brightness vs. AAE lamprey  06/25/15 09:25 PM
. * Re: HLSL working, but what about shot brightness vs. AAE CiroConsentino  06/25/15 10:42 PM
. * Re: HLSL working, but what about shot brightness vs. AAE Traso  07/02/15 08:36 PM
. * Re: HLSL working, but what about shot brightness vs. AAE uman  07/03/15 12:55 PM
. * Re: HLSL working, but what about shot brightness vs. AAE Traso  07/03/15 08:30 PM
. * Re: HLSL working, but what about shot brightness vs. AAE Dullaron  07/03/15 03:49 PM
. * Weird I was messing with the settings and got this. Dullaron  07/07/15 12:54 PM
. * Here is the real machine video. Dullaron  07/08/15 07:59 AM
. * Re: Here is the real machine video. uman  07/18/15 03:07 PM
. * Re: Here is the real machine video. Dullaron  07/18/15 09:38 PM
. * Re: Here is the real machine video. uman  07/18/15 09:51 PM
. * Re: Here is the real machine video. Edit. Dullaron  07/18/15 10:06 PM
. * Re: Here is the real machine video. Edit. uman  07/19/15 11:46 AM
. * Re: Here is the real machine video. Edit. Mr Ric  07/19/15 03:03 PM
. * Re: Here is the real machine video. Edit. uman  07/19/15 07:07 PM
. * Re: Here is the real machine video. Edit. Mr Ric  07/19/15 10:13 PM
. * Something's not right there..... Traso  07/11/15 06:07 AM
. * Re: Something's not right there..... Envisaged0ne  07/11/15 07:39 AM
. * Re: Something's not right there..... Traso  07/17/15 09:19 PM
. * Re: Something's not right there..... Envisaged0ne  07/18/15 03:41 AM
. * Re: HLSL working, but what about shot brightness vs. AAE R. Belmont  06/22/15 05:01 PM
. * Re: HLSL working, but what about shot brightness vs. AAE uman  06/22/15 09:10 PM
. * Re: HLSL working, but what about shot brightness vs. AAE R. Belmont  06/22/15 09:29 PM
. * Re: HLSL working, but what about shot brightness vs. AAE uman  06/23/15 10:48 AM
. * Re: HLSL working, but what about shot brightness vs. AAE R. Belmont  06/23/15 05:13 PM
. * Re: HLSL working, but what about shot brightness vs. AAE CiroConsentino  06/22/15 11:25 PM
. * Re: HLSL working, but what about shot brightness vs. AAE R. Belmont  06/23/15 05:05 PM
. * Re: HLSL working, but what about shot brightness vs. AAE CiroConsentino  06/22/15 05:13 PM
. * Re: HLSL working, but what about shot brightness vs. AAE uman  06/22/15 08:50 PM
. * Re: HLSL working, but what about shot brightness vs. AAE CiroConsentino  06/22/15 09:21 PM
. * Re: HLSL working, but what about shot brightness vs. AAE lamprey  06/22/15 06:15 PM
. * Re: HLSL working, but what about shot brightness vs. AAE Traso  06/25/15 08:38 PM
. * Re: HLSL working, but what about shot brightness vs. AAE Mamesick  06/21/15 06:01 PM
. * Re: HLSL working, but what about shot brightness vs. AAE MooglyGuy  06/22/15 09:01 AM
. * Re: HLSL working, but what about shot brightness vs. AAE Mamesick  06/22/15 10:12 AM
. * Re: HLSL working, but what about shot brightness vs. AAE R. Belmont  06/17/15 08:41 PM
. * Re: HLSL working, but what about shot brightness vs. AAE "The Manuel"  11/02/18 02:55 AM
. * Re: HLSL working, but what about shot brightness vs. AAE anikom15  11/02/18 09:55 PM
. * Re: HLSL working, but what about shot brightness vs. AAE "The Manuel"  11/02/18 10:00 PM
. * Re: HLSL working, but what about shot brightness vs. AAE Traso  06/22/15 05:27 AM

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