MAMEWorld >> EmuChat
View all threads Index   Flat Mode Flat  

Luke Nukem
MAME Fan
Reged: 06/11/15
Posts: 14
Send PM
Re: GLSL Shader compile errors.
06/14/15 01:06 AM


> Did you ever see R.Belmont's conversion of the NTSC shader MooglyGuy wrote? It was
> posted here:
>
> http://forums.bannister.org/ubbthreads.php?ubb=showflat&Number=94686#Post94686
>
> It works pretty well from what I remember. The version on my PC has been edited so
> much that I'm not sure I remember how the default version worked. Note that for the
> most accurate effect, you'll need to set at least the color subcarrier frequency
> (just 3.579545 for NTSC), and then the ScanTime variable based on how many pixels the
> system outputs per period.
>
> So you'd want to use something like 44.6984 (=640/3.579545/4) for ScanTime to get
> correct artifact colors out of a PC with composite CGA. OR 39.911112
> (=560/3.579545/4) for an APPLE IIe. Don't know about consoles. Probably you'll
> "divide by 2" instead of "4". So the genesis (not always 320 width but...) should
> probably be 320/3.579545/2 and you'll get the same answer as for CGA. Or something
> like that.
>
> Also, many systems will need an extra phase shift added for correct colors. The
> setting is called "OValue" in the HLSL version but missing from the GLSL I linked.
>
> I'll take a look at separating some of the CRT shader out into separate passes. I
> started doing this before and ended up making things slower but maybe I'll have more
> luck this time.

That looks damn nice!
I've got a lot of learning to do I think. Before I can use my brain to create shaders instead of modifying other peoples releases.


Website: Garage Arcades NZ
Twitter
FaceBook







Entire thread
Subject Posted by Posted on
* GLSL Shader compile errors. Luke Nukem 06/12/15 01:40 PM
. * Re: GLSL Shader compile errors. SoltanGris42  06/12/15 08:50 PM
. * Re: GLSL Shader compile errors. Luke Nukem  06/12/15 10:19 PM
. * Re: GLSL Shader compile errors. SoltanGris42  06/12/15 11:43 PM
. * Re: GLSL Shader compile errors. Luke Nukem  06/13/15 12:06 AM
. * Re: GLSL Shader compile errors. SoltanGris42  06/13/15 12:46 AM
. * Re: GLSL Shader compile errors. Ville Linde  06/13/15 07:57 PM
. * Re: GLSL Shader compile errors. R. Belmont  06/13/15 08:34 PM
. * Re: GLSL Shader compile errors. joey35car  06/15/15 12:23 AM
. * Re: GLSL Shader compile errors. B2K24  06/15/15 02:02 AM
. * Re: GLSL Shader compile errors. SoltanGris42  06/15/15 03:13 AM
. * Re: GLSL Shader compile errors. Vas Crabb  06/15/15 04:39 AM
. * Re: GLSL Shader compile errors. Luke Nukem  06/15/15 05:21 AM
. * Re: GLSL Shader compile errors. Dullaron  06/15/15 06:35 AM
. * Re: GLSL Shader compile errors. Luke Nukem  06/15/15 07:20 AM
. * Re: GLSL Shader compile errors. uman  06/15/15 01:55 PM
. * To uman Dullaron  06/16/15 07:04 AM
. * Re: To uman uman  06/16/15 11:08 AM
. * Re: To uman Dullaron  06/16/15 08:04 PM
. * Re: To uman uman  06/16/15 08:41 PM
. * Re: To uman Dullaron  06/16/15 08:47 PM
. * Re: To uman uman  10/01/15 05:55 PM
. * Re: To uman Dullaron  10/02/15 04:22 AM
. * Re: GLSL Shader compile errors. Luke Nukem  06/15/15 10:18 PM
. * Re: GLSL Shader compile errors. joey35car  06/15/15 05:13 AM
. * Re: GLSL Shader compile errors. B2K24  06/15/15 04:31 AM
. * Re: GLSL Shader compile errors. Luke Nukem  06/14/15 09:13 AM
. * Re: GLSL Shader compile errors. SoltanGris42  06/13/15 10:32 PM
. * Re: GLSL Shader compile errors. Luke Nukem  06/13/15 05:55 AM
. * Re: GLSL Shader compile errors. uman  06/13/15 11:44 AM
. * Re: GLSL Shader compile errors. SoltanGris42  06/13/15 10:08 PM
. * Re: GLSL Shader compile errors. Luke Nukem  06/14/15 01:06 AM
. * Re: GLSL Shader compile errors. uman  06/14/15 12:47 AM
. * Re: GLSL Shader compile errors. Luke Nukem  06/13/15 01:36 PM
. * Re: GLSL Shader compile errors. Mamesick  06/13/15 08:36 PM
. * Re: GLSL Shader compile errors. B2K24  06/13/15 08:10 PM
. * Re: GLSL Shader compile errors. B2K24  06/13/15 06:29 PM
. * Re: GLSL Shader compile errors. silkove  06/13/15 08:11 PM

Extra information Permissions
Moderator:  Robbbert, Tafoid 
0 registered and 307 anonymous users are browsing this forum.
You cannot start new topics
You cannot reply to topics
HTML is enabled
UBBCode is enabled
Thread views: 4992