> > Let the flame war begin! > > http://www.dinofarmgames.com/a-pixel-artist-renounces-pixel-art/ > > > > Nah, I found it interesting to read. > > "Evidently, even some retro game enthusiasts want to get rid of pixels so badly that > they would rather have a computer smear the art like runny makeup than appreciate the > pixel art for what it is." > > This guy here. This guy right fucking here. He says what I've been saying for the > better part of a decade and a half about all these shitty smoothing algorithms. > You're trying to smooth something that was never intended to be smoothed in the first > place.
"Runny makeup" is perfect. When I once railed about this issue, that simple phrase would have been a great arrow in my quiver. It is indeed upsetting to know that some people think these methods of "enhancing" games that were never meant to be enhanced is somehow cool, though perhaps there is hope given that some of the same people are now experimenting with GLSL/HLSL shaders to recreate the original experience (an ironic twist to be sure).
It's arguably worse that YouTube is now littered with "HD upscaled widescreen" videos of older games - and as these videos settle into the annals of history, asymptotically outnumbering videos of the actual console, we are led even further away from a true historical account of what these systems were actually like when they were around. Terrible and sad - and I'm afraid it's only going to get worse.
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