Dullaron |
Diablo III - Dunard #1884
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Reged: 07/22/05
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Posts: 6125
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Loc: Fort Worth, Tx
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I need help getting the tearing go away. MAME 0.161 Robocop
04/30/15 03:26 PM
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I realize there some tearing when the game screen moving. Here is the settings that I'm using. Just got back into MAME. Using my newer machine. Anyway to fix this issue?
Code:
# # CORE CONFIGURATION OPTIONS # readconfig 1 writeconfig 0
# # CORE SEARCH PATH OPTIONS # rompath mame-chds-roms hashpath hash samplepath mame-samples artpath mame-artwork;artwork ctrlrpath ctrlr inipath mame-ini fontpath . cheatpath mame-cheat crosshairpath mame-crosshair
# # CORE OUTPUT DIRECTORY OPTIONS # cfg_directory mame-output nvram_directory mame-output input_directory mame-output state_directory mame-output snapshot_directory mame-output diff_directory mame-output comment_directory mame-output
# # CORE STATE/PLAYBACK OPTIONS # state autosave 0 playback record mngwrite aviwrite wavwrite snapname %g/%i snapsize auto snapview internal snapbilinear 1 statename %g burnin 0
# # CORE PERFORMANCE OPTIONS # autoframeskip 0 frameskip 0 seconds_to_run 0 throttle 1 sleep 0 speed 1.0 refreshspeed 1
# # CORE ROTATION OPTIONS # rotate 1 ror 0 rol 0 autoror 0 autorol 0 flipx 0 flipy 0
# # CORE ARTWORK OPTIONS # artwork_crop 1 use_backdrops 1 use_overlays 1 use_bezels 1 use_cpanels 1 use_marquees 1
# # CORE SCREEN OPTIONS # brightness 1.0 contrast 1.0 gamma 1.0 pause_brightness 0.65 effect none
# # CORE VECTOR OPTIONS # antialias 1 beam 1.5 flicker 0
# # CORE SOUND OPTIONS # samplerate 48000 samples 1 volume 0
# # CORE INPUT OPTIONS # coin_lockout 1 ctrlr mouse 1 joystick 1 lightgun 0 multikeyboard 0 multimouse 0 steadykey 0 ui_active 0 offscreen_reload 1 joystick_map auto joystick_deadzone 0.3 joystick_saturation 0.85 natural 0 joystick_contradictory 0 coin_impulse 0
# # CORE INPUT AUTOMATIC ENABLE OPTIONS # paddle_device keyboard adstick_device keyboard pedal_device keyboard dial_device keyboard trackball_device keyboard lightgun_device keyboard positional_device keyboard mouse_device mouse
# # CORE DEBUGGING OPTIONS # verbose 0 log 0 oslog 0 debug 0 update_in_pause 0 debugscript
# # CORE MISC OPTIONS # drc 1 drc_use_c 0 drc_log_uml 0 drc_log_native 0 bios cheat 0 skip_gameinfo 0 uifont default ramsize confirm_quit 0 ui_mouse 0 autoboot_command autoboot_delay 2 autoboot_script http 0 http_port 8080 http_path web console 0
# # OSD FONT OPTIONS # uifontprovider auto
# # OSD DEBUGGING OPTIONS # debugger auto debugger_font auto debugger_font_size 0 watchdog 0
# # OSD PERFORMANCE OPTIONS # multithreading 0 numprocessors auto bench 0
# # OSD VIDEO OPTIONS # video opengl numscreens 1 window 0 maximize 1 keepaspect 1 unevenstretch 1 waitvsync 1 syncrefresh 1
# # OSD PER-WINDOW VIDEO OPTIONS # screen auto aspect auto resolution auto view auto screen0 auto aspect0 auto resolution0 auto view0 auto screen1 auto aspect1 auto resolution1 auto view1 auto screen2 auto aspect2 auto resolution2 auto view2 auto screen3 auto aspect3 auto resolution3 auto view3 auto
# # OSD FULL SCREEN OPTIONS # switchres 0
# # OSD ACCELERATED VIDEO OPTIONS # filter 1 prescale 1
# # OpenGL-SPECIFIC OPTIONS # gl_forcepow2texture 0 gl_notexturerect 0 gl_vbo 1 gl_pbo 1 gl_glsl 1 gl_glsl_filter 1 glsl_shader_mame0 shaders\R=disabled_cornersize=0.001 glsl_shader_mame1 none glsl_shader_mame2 none glsl_shader_mame3 none glsl_shader_mame4 none glsl_shader_mame5 none glsl_shader_mame6 none glsl_shader_mame7 none glsl_shader_mame8 none glsl_shader_mame9 none glsl_shader_screen0 none glsl_shader_screen1 none glsl_shader_screen2 none glsl_shader_screen3 none glsl_shader_screen4 none glsl_shader_screen5 none glsl_shader_screen6 none glsl_shader_screen7 none glsl_shader_screen8 none glsl_shader_screen9 none
# # OSD SOUND OPTIONS # sound dsound audio_latency 2
# # WINDOWS PERFORMANCE OPTIONS # priority 0 profile 0
# # WINDOWS VIDEO OPTIONS # menu 0
# # DIRECTDRAW-SPECIFIC OPTIONS # hwstretch 1
# # DIRECT3D POST-PROCESSING OPTIONS # hlsl_enable 0 hlslpath hlsl hlsl_prescale_x 0 hlsl_prescale_y 0 hlsl_preset -1 hlsl_write hlsl_snap_width 2048 hlsl_snap_height 1536 shadow_mask_alpha 0.0 shadow_mask_texture aperture.png shadow_mask_x_count 320 shadow_mask_y_count 240 shadow_mask_usize 0.09375 shadow_mask_vsize 0.109375 curvature 0.03 pincushion 0.03 scanline_alpha 1.0 scanline_size 1.0 scanline_height 1.0 scanline_bright_scale 1.0 scanline_bright_offset 0.0 scanline_jitter 0.0 defocus 0.0,0.0 converge_x 0.3,0.0,-0.3 converge_y 0.0,0.3,-0.3 radial_converge_x 0.0,0.0,0.0 radial_converge_y 0.0,0.0,0.0 red_ratio 1.0,0.0,0.0 grn_ratio 0.0,1.0,0.0 blu_ratio 0.0,0.0,1.0 saturation 1.4 offset 0.0,0.0,0.0 scale 0.95,0.95,0.95 power 0.8,0.8,0.8 floor 0.05,0.05,0.05 phosphor_life 0.4,0.4,0.4
# # NTSC POST-PROCESSING OPTIONS # yiq_enable 0 yiq_cc 3.59754545 yiq_a 0.5 yiq_b 0.5 yiq_o 1.570796325 yiq_p 1.0 yiq_n 1.0 yiq_y 6.0 yiq_i 1.2 yiq_q 0.6 yiq_scan_time 52.6 yiq_phase_count 2
# # VECTOR POST-PROCESSING OPTIONS # vector_length_scale 0.8 vector_length_ratio 500.0
# # BLOOM POST-PROCESSING OPTIONS # vector_bloom_scale 0.3 raster_bloom_scale 0.225 bloom_lvl0_weight 1.0 bloom_lvl1_weight 0.21 bloom_lvl2_weight 0.19 bloom_lvl3_weight 0.17 bloom_lvl4_weight 0.15 bloom_lvl5_weight 0.14 bloom_lvl6_weight 0.13 bloom_lvl7_weight 0.12 bloom_lvl8_weight 0.11 bloom_lvl9_weight 0.10 bloom_lvl10_weight 0.09
# # FULL SCREEN OPTIONS # triplebuffer 0 full_screen_brightness 1.0 full_screen_contrast 1.0 full_screen_gamma 1.0
# # INPUT DEVICE OPTIONS # dual_lightgun 0
W11 Home 64-bit + Nobara OS / AMD Radeon RX 5700 XT / AMD Ryzen 7 3700X 8-Core 3.59 GHz / RAM 64 GB
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