elvis |
pew pew pew
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Reged: 02/05/04
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Posts: 29
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Loc: Brisbane, Queensland, Australia
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Re: Raspberry Pi 2 and mame
02/08/15 10:24 AM
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> though an extremist zealot such as your self may not like it.. oh well... suck to be > you. im happy just to find out what can be done.
I don't think you could call the view that MAME strives for accuracy first and foremost as "extremist zealotry". As a documentation project, it's not an unreasonable point of view at all. Speaking for myself, I quite admire the project for sticking with this philosophy.
You've gotten your answer about the RPi2 - you won't see much benefit for MAME specifically. Other emulators that care less about accuracy and more about getting frame rates up at the expense of accuracy will benefit from the changes. There are already videos surfacing of the RPi2 playing GameCube and Playstation titles at full speed, and I'm sure other projects will do the same for arcade titles.
And honestly, cheap x86_64 hardware is pretty readily available these days, and in very small form factors.
(And yeah, I think the RPi is fun - I built a Moon Patrol cabinet out of a RPi model B, and SDLMAME 0.106, and it ran just fine overclocked to 1GHz, albeit with inaccurate framerates).
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