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Buchi
MAME Fan
Reged: 01/07/15
Posts: 11
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Re: HLSL effect... (edited)
01/14/15 01:49 AM


>
> Honestly, anything pre-dating the Radeon HD series should be assumed to have
> absolutely piss-poor performance when using HLSL. If the damn thing can't even manage
> over 800x600, there's no helping this guy. The hardware upscaling that the monitor
> does will destroy any definition that the scanlines might otherwise have had, and
> that's not even factoring in the fact that scaling 800x600 to 1280x1024 is going to
> fuck up the aspect ratio.

I think you guys got something wrong here. My card can handle the native resolution pretty well. I just don't see the use of it since most games used to run on much lower resolutions. I'd rather save on that extra cpu load and blow some more on hlsl or a nice looking frontend.

At this point I can run most settings from around the web fine. No issues. I was just asking for a nice - scanline- only effect. The old way to produce scanlines by using the scanlines.png just looks bad on my screen. Upping the resolution doesn't change that either.


No reason to "pony up" since the hardware is used in my cabinet. I have a capable gaming pc, but I don't see any reason to put a better one in my cabinet (keeping it low cost at around 100€ total)

The question was, is someone capable willing to help me get a scanline only effect with hlsl that will look good no matter the resolution?

@ lamprey
thanks I'll try the advice with "raster_bloom" tomorrow.







Entire thread
Subject Posted by Posted on
* HLSL effect request (sharp image, scanlines only) Buchi 01/11/15 04:18 AM
. * Re: HLSL effect request (sharp image, scanlines only) Traso  01/12/15 09:49 AM
. * Re: HLSL effect request (sharp image, scanlines only) Buchi  01/12/15 02:02 PM
. * Re: HLSL effect request (sharp image, scanlines only) lamprey  01/12/15 07:02 PM
. * Re: HLSL effect... (edited) Traso  01/13/15 09:33 AM
. * Re: HLSL effect... (edited) MooglyGuy  01/14/15 12:15 AM
. * Re: HLSL effect... (edited) Buchi  01/14/15 01:49 AM
. * Re: HLSL effect... (edited) Sune  01/16/15 06:30 AM
. * Re: HLSL effect... (edited) Traso  01/14/15 08:43 AM
. * Re: HLSL effect... (edited) Buchi  01/14/15 11:55 PM
. * Re: HLSL effect... (edited) lamprey  01/15/15 12:39 AM
. * Re: HLSL effect... (edited) Buchi  01/15/15 12:58 AM
. * Re: HLSL effect... (edited) Traso  01/15/15 05:26 AM
. * Re: HLSL effect... (edited) Buchi  01/15/15 04:21 PM
. * Re: HLSL effect... (edited) lamprey  01/16/15 03:09 AM
. * Re: HLSL effect... (edited) lamprey  01/16/15 03:16 AM
. * Re: HLSL effect... (edited) Buchi  01/16/15 02:51 PM
. * Re: HLSL effect... (edited) Traso  01/16/15 09:33 PM
. * Re: HLSL effect... (edited) lamprey  01/14/15 06:57 PM

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