MAMEWorld >> EmuChat
Previous thread Previous  View all threads Index   Next thread Next   Flat Mode Flat  

lamprey
MAME Fan
Reged: 12/01/11
Posts: 238
Send PM
SDL 2.0
12/04/14 09:57 PM


I believe I read that in 0156 release that SDL2.0 is the default for SDL builds. Since I'm rather ignorant around SDL anyway, I'm not sure how to ask my question. But, I was curious about what this gains for MAME, specifically, the shaders? Does it mean the shaders' code can be larger in length now than is was previously?

The main reason I am curious is that I was playing around with some of the SDL shaders and by adding a line or two I seem to be getting an error that leads me to believe that the shader is too big.

Thanks!







Entire thread
Subject Posted by Posted on
* SDL 2.0 lamprey 12/04/14 09:57 PM

Extra information Permissions
Moderator:  Robbbert, Tafoid 
0 registered and 651 anonymous users are browsing this forum.
You cannot start new topics
You cannot reply to topics
HTML is enabled
UBBCode is enabled
Thread views: 976