> You probably knew this already, but in the photo you posted, the wings are on the > wrong side and upside down.
Yup, that's not my photo, I was just pointing out what I'm looking for. > What resolution do you use for your 3D models? I assume you don't need 4K like we try > to use for MAME artwork?
I try to start with as high a resolution as possible, like a 300 dpi scan, which makes cleanup easier and more accurate. Then I downsample the image to somewhere between 512 x 512 to 1024 x 1024 pixels, sometimes I pack multiple images into the same 1024 pixel file. I would love to use higher resolution textures but with dozens of models in an arcades, they have to be kept fairly simple or the FPS bogs down.
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