> On an unrelated note, how about Tobe! Polystars, then? I know Phil was gonna work on > it at some point, but since it's also a Konami game, does that mean you'll work on > it, too?
As of this week it's working reasonably well in my outdated MAME WIP build, so long as you overlook that it's running at a fraction of real-time, there's no CD audio and ignore the random freezes. Same goes for Heat of Eleven '98 and Evil Night.
I would still be working on M2 now if I wasn't about to move countries and weren't in the middle of a property sale from hell Watch this space I guess.
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