Considering when it came out, shouldn't of the games been comparable to early Sega Model 3 games! I noticed when working on a Texture Pack, how small the textures are, was that the max size files that it could process! I think it could of produced games of the same quality as 1996 Model 3 hardware maybe or 3dfx but lacked something so they couldn't get close to the best out of the machine or video chip. Model 3 could process more polygons than the 64 but the 64 could process more bits but had less ram, its main CPU was faster than Model 3's, it had some things over Model 3 and Model 3 had some things over it but why the texture quality looked so poor in the Nintendo 64 games is beyond me, i am limited in my understanding of these things.