> Wasn't it supposed to be difficult to develop for, or something? That never helps a > system's success.
Same with the Nintendo 64. We seen it's version of Cruis'n exotica fall short of the superior coin-op version, doing high-res-texture-replacing in the Project 64 emulator is a nightmare, many ugly textures, a lot of work, almost every texture in the games can do with a replacement, it could of been really good for its time if they changed a few things before releasing it, maybe could of produced comparable animation to the early model 3 games even.
I am the original retro game dork.
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