> > Can you put those settings in the INI file? I thought they only existed in the > shader > > file..? > > Yep in the glsl_shader_mame0 > > For example. > > glsl_shader_mame0 shaders/overscan(1.0,1.0)_radius(2.0)_tilt(0.0,0.0)_corners(0.03) > > You don't put anything but the glsl_shader_mame0 in the new ini file. Main settings > still run from the mame.ini.
I'm feeling a little silly as this doesn't seem to be working for me.
In the MAME.ini file, in addition to all the other settings, I have:
Code:
glsl_shader_mame0 shader\tv
If I wanted to apply the setting you posted above only for a specific game, what should there be in the game specific ini file? For example I wanted to setup the tilt on donkey kong, so I created a DKONG.INI. It keeps trying to open a shader file with that name: overscan(1.0,1.0)_radius(2.0)_tilt(0.0,0.0)_corners(0.03).vsh
I know I'm going to face-palm when it is explained to me.