> > The tools packages currently supplied include everything necessary to build > SDLMAME, > > 32 or 64 bit. Just make OSD=sdl (your usual options here). > > Perfect! Thanks!
I checked in a change last night that fixes GLSL problems for many games that switch resolutions; Sonic 2 no longer is half-height after you exit 2-player split screen, for instance. Castlevania on the Genesis remains screwy for some reason.
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