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lamprey
MAME Fan
Reged: 12/01/11
Posts: 238
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Re: SDLMame OpenGL Cursor
07/17/14 02:01 AM


>
> Is it the orange pointer? You can turn that off in the mame.ini
>
> ui_mouse 0
>
> If it white then I don't know then.

No, it was the white one.

*sigh*

If this helps anyone else, I'm not sure what exactly the affect is, bit my cursor issue was solved by adding a 3D "profile" in the nVidia control panel.

Go to 3D Settings / Mange 3D settings on the left navigation pane. Then select the Program Settings tab and add the SDLMame binary. I didn't change any settings. But, after I did that the cursor no longer appears after launching SDLMame....?







Entire thread
Subject Posted by Posted on
* SDLMame OpenGL Cursor lamprey 07/11/14 06:53 AM
. * Re: SDLMame OpenGL Cursor lamprey  07/17/14 12:04 AM
. * Re: SDLMame OpenGL Cursor R. Belmont  07/17/14 03:46 AM
. * Re: SDLMame OpenGL Cursor lamprey  07/17/14 07:14 AM
. * Re: SDLMame OpenGL Cursor R. Belmont  07/17/14 04:58 PM
. * Re: SDLMame OpenGL Cursor Dullaron  07/17/14 12:37 AM
. * Re: SDLMame OpenGL Cursor lamprey  07/17/14 02:01 AM
. * Re: SDLMame OpenGL Cursor lamprey  07/18/14 01:14 AM
. * Re: SDLMame OpenGL Cursor Dullaron  07/18/14 01:41 AM
. * Re: SDLMame OpenGL Cursor lamprey  07/18/14 04:01 AM
. * Re: SDLMame OpenGL Cursor SoltanGris42  07/17/14 12:23 AM
. * Re: SDLMame OpenGL Cursor CiroConsentino  07/17/14 12:21 AM
. * Re: SDLMame OpenGL Cursor lamprey  07/17/14 12:47 AM
. * Re: SDLMame OpenGL Cursor Dullaron  07/17/14 01:06 AM

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