Dullaron |
Diablo III - Dunard #1884
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Reged: 07/22/05
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Posts: 6126
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Loc: Fort Worth, Tx
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Re: SDLMame OpenGL Cursor
07/17/14 01:06 AM
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> > I tried a couple SDLMAME builds, including SDLUME from Haze and didn't see any > cursor > > in any SDL build. > > > > What video card and video drivers are you using ? What MAME build 32-bits or > 64-bits > > ? > > > > I have a eVGA GeForce GTX570 with drivers v337.88; using Win7 SP1 64-bits and all > > 64-bits builds for SDLMAME. > > Weird.. > > I'll have to check on the exact versions when I get home. However, my cab machine is > running Win7 x64 and an nVidia 7 series card. I have 4 other computers I've tested > this on all Win7 x64 with various different nVidia cards ranging from a 4 series to 7 > series (minus a 5 series). > > The build I can actually remember how to get to is the "UME/MAME/MESS split 0.153ex5 > Windows *SDL* binaries – 64-bit" build here (at least I'm 90% sure that's the package > I downloaded, again I'll have to check): > http://mamedev.emulab.it/haze/2014/06/22/ume-0-153ex5/
Haze put up another build. Check on the next one out.
W11 Home 64-bit + Nobara OS / AMD Radeon RX 5700 XT / AMD Ryzen 7 3700X 8-Core 3.59 GHz / RAM 64 GB
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