> Found it. > > http://forum.arcadecontrols.com/index.php?topic=113151.0 > > There is a problem. Too blocky. Doesn't line up right. Check out BombJack snapshots > there. The one with the white lines. You will see the lines aren't smooth out. GLSL > does it better.
Do you mean the edges? Yeah, they aren't as smooth as the GLSL. If you mean the "pixels" then I think it is because of the mask. Which is what I'm trying to find a shader for SDLMame.
Both versions have their pros and cons. So, I'll continue to play with both. Hopefully, I can overcome some of the issues I'm having with SDLMame, otherwise I'll have to scrap it.