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Big Karnak
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Audio Latency
06/17/14 08:15 AM


This description is from a MAME settings guide:

Quote:


Audio Latency: This setting tells MAME how accurately it must play sound in accordance to what's taking place on the screen. By raising the number, you are telling MAME to take it's time generating the sound and that it doesn't necessarily have to sync up with the picture if syncing would slow the game down. This is another setting you can play with if you would prefer not to sacrifice the quality of the sound to achieve a full frame rate. But raising this setting increases the likelihood of you seeing an action occur on the screen and hearing it a split moment later.



So I was curious as to why MAME's default setting for Audio Latency is set to "2"?

Maybe I'm confused by the description. But my understanding is the following:

High Audio Latency vs. Low Audio Latency

High Audio Latency:
  • Higher quality sound
  • Increases chance of audio being out of synch with picture
  • Decreases chance of achieving full frame rate

Low Audio Latency:

  • Lower quality sound
  • Increases chance audio and picture being synchronized
  • Increases chance of achieving full frame rate


Is my understanding accurate?







Entire thread
Subject Posted by Posted on
* Audio Latency Big Karnak 06/17/14 08:15 AM
. * Re: Audio Latency SmitdoggAdministrator  06/17/14 09:17 AM
. * Re: Audio Latency big10p  06/17/14 01:03 PM
. * Re: Audio Latency Mamesick  06/17/14 01:21 PM
. * Re: Audio Latency big10p  06/17/14 01:34 PM
. * Re: Audio Latency Mamesick  06/17/14 01:38 PM
. * Re: Audio Latency Big Karnak  06/17/14 03:01 PM
. * Re: Audio Latency Sune  06/17/14 08:14 PM
. * Re: Audio Latency Big Karnak  06/18/14 06:01 AM
. * Re: Audio Latency krick  06/18/14 05:11 AM
. * Re: Audio Latency R. Belmont  06/18/14 05:33 PM
. * Re: Audio Latency krick  06/19/14 05:04 AM
. * Re: Audio Latency Mamesick  06/17/14 04:59 PM
. * Re: Audio Latency Big Karnak  06/18/14 05:36 AM
. * Re: Audio Latency big10p  06/17/14 03:27 PM

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