In one of the games I'm studying, Robotron 2084, there are writes to addresses $8B.
$8B can map to the screen *AND* RAM underneath. But it's the RAM copy I want, as that is an important variable that controls some of the grunts behaviour.
I don't know how to access the contents of this byte via the MAME memory inspector. I type in $008B and what I read is not the same as what the register that just read that location says it should be.
I've selected program memory, sound memory etc.... not getting any joy.
Any ideas?
If you want to see this for yourself, put a breakpoint on $3A7D (in the Blue label Robotron) and try and read the byte value.
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