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R. Belmont
Cuckoo for IGAvania
Reged: 09/21/03
Posts: 9716
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Re: Mantle/DX12 and MAME
05/01/14 06:03 PM


> MAME emulates everything on CPU.

Except for HLSL and vectors and the on-screen UI and artwork/overlays and scaling the screen up from 320x240 to fit your monitor and a few other things.

The correct answer is "MAME currently submits everything to the GPU in approximately the worst possible way, so we are in no danger of touching the performance limits of conventional APIs, let alone exotic ones". (This also applies to third-party forks like Retroarch's version of MAME).







Entire thread
Subject Posted by Posted on
* Mantle/DX12 and MAME mike20599 05/01/14 12:00 PM
. * Re: Mantle/DX12 and MAME CiroConsentino  05/01/14 12:14 PM
. * Re: Mantle/DX12 and MAME R. Belmont  05/01/14 06:03 PM
. * Re: Mantle/DX12 and MAME CTOJAH  05/01/14 12:20 PM
. * Re: Mantle/DX12 and MAME R. Belmont  05/01/14 06:07 PM
. * Re: Mantle/DX12 and MAME CTOJAH  05/01/14 07:19 PM
. * Re: Mantle/DX12 and MAME Ville Linde  05/02/14 04:37 PM
. * Re: Mantle/DX12 and MAME jonwil  05/03/14 01:29 AM
. * Re: Mantle/DX12 and MAME Phil Bennett  05/03/14 10:54 AM
. * Re: Mantle/DX12 and MAME Anonymous  05/02/14 04:28 AM
. * Re: Mantle/DX12 and MAME CiroConsentino  05/01/14 12:22 PM
. * Re: Mantle/DX12 and MAME LRa  05/03/14 07:43 PM
. * Re: Mantle/DX12 and MAME CiroConsentino  05/03/14 09:03 PM
. * Re: Mantle/DX12 and MAME LRa  05/03/14 10:55 PM
. * Re: Mantle/DX12 and MAME CiroConsentino  05/04/14 02:53 AM
. * Re: Mantle/DX12 and MAME Dullaron  05/03/14 11:12 PM
. * Mmmm.... Traso  05/07/14 01:44 AM
. * Not bad I may say but LRa  05/04/14 11:23 AM
. * Re: Not bad I may say but CiroConsentino  05/04/14 07:32 PM
. * Re: Not bad I may say but Dullaron  05/04/14 02:10 PM
. * Re: Not bad I may say but LRa  05/04/14 03:56 PM
. * Print Screen Sune  05/04/14 04:56 PM
. * Re: Print Screen R. Belmont  05/04/14 07:45 PM
. * Re: Print Screen Sune  05/04/14 09:36 PM
. * Re: Print Screen Dullaron  05/04/14 11:04 PM
. * Re: Print Screen LRa  05/04/14 06:47 PM

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