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Ziggy100
MAME Fan
Reged: 06/14/08
Posts: 314
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Re: Help with HLSL
04/13/14 01:55 PM







Code:

#
# DIRECT3D POST-PROCESSING OPTIONS
#

hlsl_enable 1
hlslpath hlsl
hlsl_prescale_x 3
hlsl_prescale_y 4
hlslini %g
hlsl_preset -1
hlsl_snap_width 1280
hlsl_snap_height 1024
shadow_mask_alpha 0.000000
shadow_mask_texture aperture.png
shadow_mask_x_count 384
shadow_mask_y_count 224
shadow_mask_usize 0.093750
shadow_mask_vsize 0.109375
curvature 0.250000
pincushion 0.030000
scanline_alpha 0.500000
scanline_size 1.000000
scanline_height 1.000000
scanline_bright_scale 1.000000
scanline_bright_offset 0.500000
scanline_jitter 0.500000
defocus 0.000000,0.000000
converge_x 0.2,0.0,0.0
converge_y 0.0,0.0,0.0
radial_converge_x 0.200000,0.000000,0.000000
radial_converge_y 0.000000,0.000000,0.000000
red_ratio 0.850000,0.150000,0.000000
grn_ratio -0.050000,1.050000,0.000000
blu_ratio -0.025000,-0.025000,1.050000
saturation 1.200000
offset -0.150000,-0.160000,-0.160000
scale 1.150000,1.160000,1.160000
power 1.100000,0.950000,0.850000
floor 0.000000,0.000000,0.000000
phosphor_life 0.000000,0.000000,0.000000
raster_bloom_scale 0.15



Edited by Ziggy100 (04/13/14 01:56 PM)







Entire thread
Subject Posted by Posted on
* Help with HLSL Pasky13 04/13/14 06:13 AM
. * Re: Help with HLSL B2K24  04/13/14 07:51 PM
. * Re: Help with HLSL joey35car  04/13/14 06:17 AM
. * Re: Help with HLSL Pasky13  04/13/14 06:19 AM
. * Re: Help with HLSL Ziggy100  04/13/14 01:55 PM

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