> > > Yeah I'd want to know exactly what svn revision they were using and compare it to > > > that for a start. We've had plenty of changes recently that could slow things > down, > > > it might be that retroarch hasn't updated to that yet. > > > > Except that his point of consternation is that MAME is *faster* than Retroarch for > > ST-V games. > > I think he was also asking why some arcade games emulated with Retroarch + filters > were faster than MAME + HLSL. > As said elsewhere, anyway, Retroarch forks use several different MAME cores, going > from v0.36b, to v0.78, v0.139 and v0.150, so the difference in speed might very well > be due to some games being emulated with 0.36 or 0.78 (which in some cases would > leave more PC resources free for filters)
So the core is automatically chosen by Retroarch depending on the game?
I guess that's it.
thx
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