> > Yeah I'd want to know exactly what svn revision they were using and compare it to > > that for a start. We've had plenty of changes recently that could slow things down, > > it might be that retroarch hasn't updated to that yet. > > Except that his point of consternation is that MAME is *faster* than Retroarch for > ST-V games.
I think he was also asking why some arcade games emulated with Retroarch + filters were faster than MAME + HLSL. As said elsewhere, anyway, Retroarch forks use several different MAME cores, going from v0.36b, to v0.78, v0.139 and v0.150, so the difference in speed might very well be due to some games being emulated with 0.36 or 0.78 (which in some cases would leave more PC resources free for filters)
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