> Using retroarch to run MAME is never going to be optimal because their adapter layer > is heavier weight than MAME's Windows and SDL interfaces and not designed for MAME > anyway. You just have to live with that. > > And because it's a quite-extensively modified fork of MAME, asking the retroarch guys > what's wrong is going to be more fruitful than asking MAMEdev. > > I'll just conclude once again: if genuine MAME plays the games better, play them in > genuine MAME.
But that's the thing, I've tried 11 games, and out the those, only 1 worked better in MAME. All the 10 others worked faster on Retroarch.