Hi Ole
many thanks for reply
I check the code you say, and yes, StretchDIBits control the draw in screen for GDI
I test with different values (nDestWidth, etc), and works
Sadly this only affects the GDI draw only
I need to use ddraw without hardware stretch (win_dd_hw_stretch) for scale to 1280px, GDI is too slow, and is not possible
Sad, I don't have ANY idea of ddraw, to realize where is the stretching code
But mny thanks for your help
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