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TafoidAdministrator
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Re: MAME malfunction / Bug report
01/31/14 06:13 PM


> Hello,
> I really hope I'm posting this in the right place. If I'm not, please help directing
> me to the right place.
>
> I'd like to report a MAME malfunction in the game " Ms. Pacman Champion Edition /
>
> Super Zola Pac Gal " that occurs in MAME versions 061 , 066 , 106 , 126.

AS has been mentioned, please be sure you are using a current build for the example. There was a new parent set added in 0.138u1 - which is now called "mschamp". The old set is now "mschamps". Which one do you have access to? Are you 100% sure the romsets match? Are the copyrights/title screen showing the same between MAME and your arcade?

> I play this game on the Arcade machine so I know how it works:
>
> (1) Pac's speed – When the game works correctly pac has 2 possible speeds, one is
>
> the default fast speed and the other is the turbo fastest speed which occurs only as
>
> long as the player pushes the turbo button and keep holding it down, and when the
>
> player lets go of the turbo button the speed changes back to the default fast speed.
>
> The default fast speed is faster than the original pac speed of the original Ms
> pacman
>
> game and the turbo fastest speed is faster than the default fast speed.
>
> But on MAME there is no option to control the pac speed which randomly changes
>
> between the three speeds (default fast or turbo or original pac speed) – changing
>
> sometimes at the beginning of a new level or after losing a life. The button that
> should
>
> control the speed is missing and for some reason the speed changes randomly instead
>
> of being constant default fast speed.


It's entirely possible an input that is unused in the normal mspacman sets is used for this function.


> (2) Timer Setting – the dip switch that should set the timer and choose between 60 or
>
>
> 90 seconds is missing.
>
> The speed bug takes the fun out of the game because the turbo speed was meant to be
>
> used for very short periods of time – only one or two seconds at a time because at
> the
>
> turbo speed it is extremely difficult to navigate pac and make the desired turns, and
> the
>
> original pac speed (which should never even occur in this game) is too slow to make
>
> it in time before the timer runs out of time – so whenever the speed becomes turbo or
>
>
> original pac speed - the game becomes worthless…


Again, this looks like an issue with inputs (rather, dips) which look like they need to be evaluated.


The top things that will help with these issues is to provide:
-Video of the game running - illustrating the speed differences and the timer options
-ROM images from this machine if it's not a 100% match to any Zola set in MAME (mschamp, mschamps)
variable
-DIP switch information related to the timer from the board itself or any related documents which could be scanned or photo'd

Once you can get some of this evidence together, you can post your bug and attach such evidence to your report. The more supporting 'proof' you have, the more likely someone will be able to fix it quickly.







Entire thread
Subject Posted by Posted on
* MAME malfunction / Bug report vertigo911 01/31/14 01:30 PM
. * Re: MAME malfunction / Bug report TafoidAdministrator  01/31/14 06:13 PM
. * Re: MAME malfunction / Bug report Trebor  01/31/14 05:15 PM
. * Re: MAME malfunction / Bug report Osso1  01/31/14 01:44 PM
. * Re: MAME malfunction / Bug report vertigo911  01/31/14 01:56 PM
. * Re: MAME malfunction / Bug report Osso1  01/31/14 01:59 PM
. * Re: MAME malfunction / Bug report MooglyGuy  01/31/14 02:37 PM
. * Re: MAME malfunction / Bug report vertigo911  02/03/14 08:21 PM
. * Re: MAME malfunction / Bug report vertigo911  02/03/14 10:59 PM

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