> > What are typical delays introduced by the emulation layer in MAME compared to > > original hardware? Have their been any measurements or blind tests? > > An emulator (MAME or any other) will have at least 1 video frame of latency, and at > least 2 if you enable triple buffering.
How about v-sync (waitvsync 1)? Curious. From what I read/recall it is better to v-sync than triple buffer if you're system/video can handle it.
I used triple buffering for years, but switches over to v-sync a few years back...
Ah, now I remember it helped with any sound skipping/stutter (V-Sync over Triple Buffering), I think.
Nevertheless, curious of (any) v-sync (additional) latency, although honestly, don't really notice any difference while playing (At least not with my Arcade Joystick panel).
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