AWJ |
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Reged: 03/08/05
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Posts: 936
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Loc: Ottawa, Ontario
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Re: Loading Save States Crashes Emulator
01/20/14 10:43 PM
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> > Very strange, I tested savestates in the MESS aes driver just last night and they > > worked fine, but loading a savestate in any MAME neogeo game crashes MAME unless > you > > load the state in the same session as you saved it. > > Yeah it works in MAME if you save and load it straight away, but not if you save, > exit, start again and then load it. I didn't try MESS. > > (even if you save state a, exit, start again, save state b, you can load state b but > not state a). > > My initial guess is that something in the save state is storing the contents of a > pointer and not what it's pointing to, which changes each time you load.
No, it was even more pedestrian: passing the wrong size to save_pointer(). The fact that it didn't crash on MESS when I tested it was sheer dumb luck.
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