AWJ |
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Reged: 03/08/05
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Posts: 936
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Loc: Ottawa, Ontario
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Re: Loading Save States Crashes Emulator
01/20/14 07:13 PM
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> > I've noticed that in this recent v0.152, that loading save states crashes a lot of > > games. Example: 2020 Super Baseball. > > > > Win XP 32-bit > > > You might want to open a report at mametesters, including a stack trace. > > This is what I get. > > [C:\emu\mamesvn]mame 2020bb > > ----------------------------------------------------- > Exception at EIP=020A53A7 (render_container::add_generic(unsigned char, float, f > loat, float, float, unsigned int)+0x0047): ACCESS VIOLATION > While attempting to read memory at 00000002 > ----------------------------------------------------- > EAX=00000002 EBX=0AA05788 ECX=7FFDD000 EDX=00000000 > ESI=0C73DC97 EDI=0C73DC99 EBP=0028B638 ESP=0028B5D0 > ----------------------------------------------------- > Stack crawl: > 0028B638: 020A53A7 (render_container::add_generic(unsigned char, float, float, > float, float, unsigned int)+0x0047) > 0028B678: 020A567F (render_container::add_char(float, float, float, float, uns > igned int, render_font&, unsigned short)+0x007f) > 0028B708: 0207413C (ui_draw_text_full(render_container*, char const*, float, f > loat, float, int, int, int, unsigned int, unsigned int, float*, float*)+0x028c) > 0028B768: 020EFA5A (cheat_manager::render_text(render_container&)+0x00aa) > 00000000: 020734B9 (ui_update_and_render(running_machine&, render_container*)+ > 0x0139)
Very strange, I tested savestates in the MESS aes driver just last night and they worked fine, but loading a savestate in any MAME neogeo game crashes MAME unless you load the state in the same session as you saved it.
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