gregf |
Ramtek's Trivia promoter
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Reged: 09/21/03
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Posts: 8615
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Loc: southern CA, US
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Re: No progress on a game for years - where to ask?
01/18/14 10:41 PM
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>Is there a proper place
This is the correct place.
>where I could ask if someone with the knowledge ...and the game still lacks proper sound.
That's the problem. The discrete related stuff (video or audio) is an area that very few are fully knowledgeable with analog components. There were a few former devs (most have left) that might have been able to get one or two sounds working, but the game uses a separate audio board and a specific audio sound might be specialized to the point where it would take hours spent to get only one audio sound properly playing.
It was easier to get the generic components of audio sounds working first such as crash sounds for 1970s era Atari games since those were all the same. That's why many of the Atari and Midway games (some still missing audio) were worked on first.
There are quite a few other games (Sega games, Gremlin/Sega games and a several Taito games) that use analog components for generating very specific audio sound effects where many hours are required to get a single sound working and they have not been worked on either. Some could still use external audio samples, but that is only limited to specific sound effects such as a single play sound effect like a "crash" sound. Many other analog sound effects require more than an external recorded audio sample.
Don't expect audio work for quite some time. If Pit n Run is still playable, even though audio sounds are missing, consider that fortunate enough.
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