Tafoid![Administrator Administrator](//www.mameworld.info/ubbthreads/images/adm.gif) |
I keep on testing.. testing.. testing... into the future!
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Reged: 04/19/06
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Posts: 3137
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Loc: USA
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Re: Shadow Dancer, highest difficulty and demo (bug?)
01/17/14 01:09 AM
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> So I was trying to play a no shuriken run in Shadow Dancer on the highest difficulty > , when it went to show the demo (what to press on the controller to move and to > control the dog), but he gets killed when he encounters the first guy that throws a > knife - and thus not demonstrating the moves that you'd normally see if the > difficulty was on normal. > > > I'll change the difficulty to medium (or hard instead of very hard) to see if it does > the same thing. > > eta: Instead of dying by the knife throwing guy the guy with the gun shoots him. So > he last a few more seconds longer.
In my experience in testing the demonstration play doesn't always show the same results with each difficulty chosen which would make sense to me if the game was coded to have a certain path and expect a normal default state, certain timing.
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