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gregf
Ramtek's Trivia promoter
Reged: 09/21/03
Posts: 8613
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Re: Haze's UME 0.152ex2
01/16/14 10:52 PM




>Should discrete circuit games be listed anyway by default in MAME's official build menu?
>...or at least consider including Pong by default in the menu as I assume it's licence &
>ROM free


As for the question about any non-cpu game that uses no roms or proms, it would still be treated as an external netlist file that runs the circuit functions that are on an actual pcb (ie: chips on an Atari Breakout pcb etc.) So it would still be treated like a rom even though it is actually pcb circuit functions and not data that is stored in a chip.

--
GAME( 1972, pong, 0, pong, pong, driver_device, 0, ROT0, "Atari", "Pong (Rev E)", GAME_SUPPORTS_SAVE )

ROM_LOAD( "pong.netlist", 0x000000, 0x004400, CRC(64edd5a0) )
--


The reason I posted about the pongf explanation is so users will know there is nothing wrong with Haze's latest UME build if remembering to use pongf rather than pong.zip at this time since the external netlist file has already been updated to .153 whenever .153 is released in the future.







Entire thread
Subject Posted by Posted on
* Haze's UME 0.152ex2 released gregf 01/16/14 08:35 PM
. * Re: Haze's UME 0.152ex2 gregf  01/16/14 08:42 PM
. * Re: Haze's UME 0.152ex2 zambr  01/16/14 10:22 PM
. * Re: Haze's UME 0.152ex2 StilettoAdministrator  01/17/14 08:27 PM
. * Re: Haze's UME 0.152ex2 gregf  01/16/14 10:52 PM
. * Re: Haze's UME 0.152ex2 ranger_lennier  01/17/14 04:02 AM
. * Re: Haze's UME 0.152ex2 Diet Go Go Fan  01/17/14 04:16 AM
. * What. *nt* StilettoAdministrator  01/17/14 08:36 PM
. * Re: Haze's UME 0.152ex2 Matty_  01/17/14 04:40 AM

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