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Re: Are MAME's scanlines upside down?
01/07/14 11:44 PM
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> On the left we have MAME's default scanlines. On the right we have upside down > scanlines (I simply rotated the file "Scanlines75dx4_J4.png" by 180 degrees in > photoshop). > > To me, the rotated version looks better; keeping the first pixel of each line the > original colour and shading the secondary line (instead of the default, which is the > other way around) seems to make objects, text at least, look more defined. Objects > take on a chunkier appearance and I find this to be more reminiscent of a good, > low-bloom CRT screen. Or what I remember of CRTs from the 1990's anyway... > > I found that text is where the difference is most noticeable hence I made the mockup > using some text from Super Street Fighter II. > > What do you think guys? Interested to hear peoples opinions on this.
Technically yes, the way things are in mame is indeed upside down; think about how a raster screen is drawn to see why.
LN
"When life gives you zombies... *CHA-CHIK!* ...you make zombie-ade!"
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