gregf |
Ramtek's Trivia promoter
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Reged: 09/21/03
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Posts: 8608
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Loc: southern CA, US
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Re: PSE's Knights in Armor - rom chip info
12/24/13 05:58 AM
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>> (ie: Man Rom). >> (ie: Horse Rom).
>That made me laugh.
I had to do a double take when first reading that description on the schematics page, but that's how it is printed. A good thing too because the way the Knights in Armor schematics are printed, it is confusing and it barely provides any description of some of the chips and their specific logic functions of what is supposed to happen. Atari, Midway, and Cinematronics schematics are a little more generous in the descriptions in their printed schematics.
The Knights in Armor schematics are ledger size (11 x 17) so Adam and/or Rich will have their hands full working with the schematics later. The best case scenario is the two roms only handle storing data images and not controlling anything else because that way maybe Knights in Armor could be partially emulated (still the roms to be found and dumped eventually).
>Tetris:
>..later games would need like..a 33 board stack.
The pcb would be a skyscraper if it were a board filled with each rom for each image of a Naomi hardware game.
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