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Clean slate for HLSL
12/04/13 03:58 AM
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If I want to play with screen geometry, shadow mask, defocus, etc., but don't want to alter the colors from what you would see without HLSL, what would be a good set of HLSL parameters to start from?
I would like to simulate an "idealized" CRT monitor with full vibrant colors, not a beat up bottom of the line piece of crap that has been used for 6,000 hours of floor time and has terminally ill capacitors.
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